Classes

APlayerState

AInfo > AActor > UObject

Member Type Offset Share
score float 0x220
playerId int32_t 0x224
ping char 0x228
bShouldUpdateReplicatedPing : 1 char 0x22a
bIsSpectator : 1 char 0x22a
bOnlySpectator : 1 char 0x22a
bIsABot : 1 char 0x22a
bIsInactive : 1 char 0x22a
bFromPreviousLevel : 1 char 0x22a
StartTime int32_t 0x22c
EngineMessageClass ULocalMessage* 0x230
SavedNetworkAddress FString 0x240
UniqueId FUniqueNetIdRepl 0x250
PawnPrivate APawn* 0x280
PlayerNamePrivate FString 0x300