Classes

APlayerCameraManager

AActor > UObject

Member Type Offset Share
PCOwner APlayerController* 0x220
TransformComponent USceneComponent* 0x228
DefaultFOV float 0x238
DefaultOrthoWidth float 0x240
DefaultAspectRatio float 0x248
CameraCache FCameraCacheEntry 0x290
LastFrameCameraCache FCameraCacheEntry 0x890
ViewTarget FTViewTarget 0xe90
PendingViewTarget FTViewTarget 0x14a0
CameraCachePrivate FCameraCacheEntry 0x1ae0
LastFrameCameraCachePrivate FCameraCacheEntry 0x20e0
ModifierList TArray<UCameraModifier*> 0x26e0
DefaultModifiers TArray<UCameraModifier*> 0x26f0
FreeCamDistance float 0x2700
FreeCamOffset FVector 0x2704
ViewTargetOffset FVector 0x2710
OnAudioFadeChangeEvent FMulticastInlineDelegate 0x2720
CameraLensEffects TArray<AEmitterCameraLensEffectBase*> 0x2740
CachedCameraShakeMod UCameraModifier_CameraShake* 0x2750
AnimInstPool[0x8] UCameraAnimInst* 0x2758
PostProcessBlendCache TArray<FPostProcessSettings> 0x2798
ActiveAnims TArray<UCameraAnimInst*> 0x27b8
FreeAnims TArray<UCameraAnimInst*> 0x27c8
AnimCameraActor ACameraActor* 0x27d8
bClientSimulatingViewTarget : 1 char 0x27e0
bUseClientSideCameraUpdates : 1 char 0x27e0
bDefaultConstrainAspectRatio : 1 char 0x27e0
bIsOrthographic : 1 char 0x27e0
bGameCameraCutThisFrame : 1 char 0x27e1
ViewPitchMin float 0x27e4
ViewPitchMax float 0x27e8
ViewYawMin float 0x27ec
ViewYawMax float 0x27f0
ViewRollMin float 0x27f4
ViewRollMax float 0x27f8
ServerUpdateCameraTimeout float 0x2800