Classes

AB_SkinPreviewRoomHunter_C

AActor > UObject

Member Type Offset Share
RectLight2 URectLightComponent* 0x220
RectLight1 URectLightComponent* 0x228
RectLight URectLightComponent* 0x230
SpotLight2 USpotLightComponent* 0x238
SpotLight1 USpotLightComponent* 0x240
PointLight6 UPointLightComponent* 0x248
PointLight4 UPointLightComponent* 0x250
Characterlights USceneComponent* 0x258
SM_Office1 UStaticMeshComponent* 0x260
Plane UStaticMeshComponent* 0x268
StaticMesh2 UStaticMeshComponent* 0x270
SM_PaintingSquare UStaticMeshComponent* 0x278
StaticMesh UStaticMeshComponent* 0x280
SM_Book UStaticMeshComponent* 0x288
SM_Kanapee UStaticMeshComponent* 0x290
SM_FlowerPottLong UStaticMeshComponent* 0x298
SM_LibraryChair UStaticMeshComponent* 0x2a0
SpotLight USpotLightComponent* 0x2a8
PointLight5 UPointLightComponent* 0x2b0
SM_CupBoard UStaticMeshComponent* 0x2b8
SM_LibDoor UStaticMeshComponent* 0x2c0
SM_LibDoorWay UStaticMeshComponent* 0x2c8
SM_Office UStaticMeshComponent* 0x2d0
Cube UStaticMeshComponent* 0x2d8
PostProcess UPostProcessComponent* 0x2e0
Box UBoxComponent* 0x2e8
Podest UStaticMeshComponent* 0x2f0
B_MenuCamera UChildActorComponent* 0x2f8
Scene USceneComponent* 0x300
Head AB_SkinBodypart_C* 0x308
UpperBody AB_SkinBodypart_C* 0x310
LowerBody AB_SkinBodypart_C* 0x318
Hat AB_SkinItem_C* 0x320
RangedWeapon AB_SkinItem_C* 0x328
MeleeWeapon AB_SkinItem_C* 0x330
MouseDown bool 0x338
MousePosition int32_t 0x33c