Classes

AB_PropDeath_C

AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x220
Sphere USphereComponent* 0x228
SkeletalMesh USkeletalMeshComponent* 0x230
DieSound USoundCue* 0x238
ExplosionScale FVector 0x240
IsActive bool 0x24c
ForcedComps TArray<UPrimitiveComponent*> 0x250
SkinMeshes TArray<AActor*> 0x260
LifeTime float 0x270
DissolveTime float 0x274
AliveTime float 0x278
PlayerState AB_PlayerState_C* 0x280