Classes

AB_PlayerState_C

APlayerState > AInfo > AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x320
DefaultSceneRoot USceneComponent* 0x328
Team ETeamID 0x330
SelectedTeam ETeamID 0x331
LocalIsReady bool 0x332
IsReady bool 0x333
IsDead bool 0x334
HasCup bool 0x335
ScoreStatManager UB_ScoreStatManager_C* 0x338
CheckedPropsManager UB_CheckedPropsManager_C* 0x340
IsPendingDisconnect bool 0x348
StartExpTime float 0x34c
TotalXP int32_t 0x350
GrantExpForThisRound bool 0x354
LevelUps int32_t 0x358
WantsToUpdateUnlocks bool 0x35c
WantsToCollectUnlockedSkins bool 0x35d
SkillUnlocks TArray<UB_BaseSkill_C*> 0x360
SkinUnlocks TArray<int32_t> 0x370
WitchSkinNew FWitchSkin 0x380
HasVotedToKick bool 0x3a8
UsedKickVote bool 0x3a9
IsVotingForKick bool 0x3aa
PlayerController AB_PlayerController_C* 0x3b0
IsHost bool 0x3b8
PlayerLevel int32_t 0x3bc
PrestigeLevel int32_t 0x3c0
PlayerIcon AB_SkinIconBase_C* 0x3c8
PlayerIconAssetId FPrimaryAssetId 0x3d0
IsInitialized bool 0x3e0
CauldronUnlocks TArray<FSClientItemUnlock> 0x3e8
ExtraUnlocks TArray<FSClientItemUnlock> 0x3f8
StartExpDate FDateTime 0x408
OnlineSystemAccountName FString 0x410
HasLeftStartingZone bool 0x420
BaseXP int32_t 0x424
IsWitchTeam bool 0x428
VotedMapIndex int32_t 0x42c
ServerStatsInitialized bool 0x430
ServerStatsSaved bool 0x431
CollectedPropIdsToSave TArray<int32_t> 0x438
SavingServerStatsFailures int32_t 0x448
IsLoadingServerStats bool 0x44c
RemainingServerStatsLoadingTime float 0x450
IsSavingServerStats bool 0x454
RemainingServerStatsSavingTime float 0x458
WantsToSpectate bool 0x45c
UseFirstPersonCamera bool 0x45d
IsChatBanned bool 0x45e
BuffList TArray<AB_Buff_C*> 0x460
DamagingControllers TArray<AController*> 0x470
CatchXP int32_t 0x480
SelectedStandardSkills FSSelectedSkills 0x488
SelectedObjectiveSkills FSSelectedSkills 0x4a8
BotName FString 0x4c8
WitchHealthPercental float 0x4d8
bIsTalking bool 0x4dc
LastKillTimestamps TArray<FDateTime> 0x4e0
IsPrestigeLevelOnDedicatedServerInitialized bool 0x4f0
ValidAchievements TArray<UB_Achievement_C*> 0x4f8
CurrentInputAxisVector FVector 0x508
ControllingCustomPawn APawn* 0x518
TotalTransformCount int32_t 0x520
WitchKillTime FDateTime 0x528
LastWitchXP int32_t 0x530
WinBonusXP int32_t 0x534
StartDropExp int32_t 0x538
MaxDropExp int32_t 0x53c
TournamentScore int32_t 0x540
WitchItAccountId int32_t 0x544
PhotographedActors TArray<AActor*> 0x548
ClientConfig UB_ServerClientConfig_C* 0x558
Prefabs TArray<FPrefabToSave> 0x560