Classes

AB_CraftingRoomWitch_C

AActor > UObject

Member Type Offset Share
PointLight1 UPointLightComponent* 0x220
PointLight UPointLightComponent* 0x228
SM_Roots6 UStaticMeshComponent* 0x230
SM_Rock09 UStaticMeshComponent* 0x238
SM_Rock08 UStaticMeshComponent* 0x240
SM_SmallPlant08 UStaticMeshComponent* 0x248
plant UStaticMeshComponent* 0x250
SM_SmallPlant07 UStaticMeshComponent* 0x258
SM_SmallPlant02 UStaticMeshComponent* 0x260
SM_SmallPlant06 UStaticMeshComponent* 0x268
SM_SmallPlant05 UStaticMeshComponent* 0x270
SM_SmallPlant04 UStaticMeshComponent* 0x278
SM_SmallPlant03 UStaticMeshComponent* 0x280
SM_SmallPlant01 UStaticMeshComponent* 0x288
SM_MinShroom016 UStaticMeshComponent* 0x290
SM_MinShroom015 UStaticMeshComponent* 0x298
SM_MinShroom014 UStaticMeshComponent* 0x2a0
SM_MinShroom013 UStaticMeshComponent* 0x2a8
SM_MinShroom012 UStaticMeshComponent* 0x2b0
SM_MinShroom011 UStaticMeshComponent* 0x2b8
SM_MinShroom010 UStaticMeshComponent* 0x2c0
SM_MinShroom09 UStaticMeshComponent* 0x2c8
SM_MinShroom08 UStaticMeshComponent* 0x2d0
SM_MinShroom07 UStaticMeshComponent* 0x2d8
SM_MinShroom01 UStaticMeshComponent* 0x2e0
SM_MinShroom06 UStaticMeshComponent* 0x2e8
SM_MinShroom05 UStaticMeshComponent* 0x2f0
P_IdleShroomSpores UParticleSystemComponent* 0x2f8
SM_MinShroom04 UStaticMeshComponent* 0x300
SM_RockDeco02 UStaticMeshComponent* 0x308
SM_MinShroom02 UStaticMeshComponent* 0x310
SM_MinShroom03 UStaticMeshComponent* 0x318
SM_RuneRayCircle UStaticMeshComponent* 0x320
SM_SmallShroom04 UStaticMeshComponent* 0x328
SM_Rock07 UStaticMeshComponent* 0x330
SM_Rock03 UStaticMeshComponent* 0x338
SM_Rock06 UStaticMeshComponent* 0x340
SM_Rock05 UStaticMeshComponent* 0x348
SM_Rock04 UStaticMeshComponent* 0x350
GraveyardLily2 UStaticMeshComponent* 0x358
SM_SmallShroom03 UStaticMeshComponent* 0x360
GraveyardLily UStaticMeshComponent* 0x368
GraveyardLily1 UStaticMeshComponent* 0x370
SM_Crystal01 UStaticMeshComponent* 0x378
SM_Roots5 UStaticMeshComponent* 0x380
SM_RuneStone05 UStaticMeshComponent* 0x388
ForestTree05 UStaticMeshComponent* 0x390
SM_Pine01 UStaticMeshComponent* 0x398
SM_Roots4 UStaticMeshComponent* 0x3a0
SM_SmallShroom02 UStaticMeshComponent* 0x3a8
SM_Roots3 UStaticMeshComponent* 0x3b0
SM_Crystal04 UStaticMeshComponent* 0x3b8
SM_RuneStone04 UStaticMeshComponent* 0x3c0
SM_RuneStone03 UStaticMeshComponent* 0x3c8
SM_RuneStone01 UStaticMeshComponent* 0x3d0
SM_SmallShroom01 UStaticMeshComponent* 0x3d8
SM_Crystal03 UStaticMeshComponent* 0x3e0
SM_Roots2 UStaticMeshComponent* 0x3e8
SM_Roots1 UStaticMeshComponent* 0x3f0
SM_Roots UStaticMeshComponent* 0x3f8
P_MediumFire UParticleSystemComponent* 0x400
SM_Campfire UStaticMeshComponent* 0x408
SM_Craft_Terrain UStaticMeshComponent* 0x410
SM_PineThin UStaticMeshComponent* 0x418
SM_PineThin01 UStaticMeshComponent* 0x420
ForestTree04 UStaticMeshComponent* 0x428
ForestTree03 UStaticMeshComponent* 0x430
ForestTree01 UStaticMeshComponent* 0x438
ForestTree02 UStaticMeshComponent* 0x440
StaticMesh17 UStaticMeshComponent* 0x448
SM_Shape_Plane UStaticMeshComponent* 0x450
SpotLight1 USpotLightComponent* 0x458
WitchLight USceneComponent* 0x460
SM_SkyDome UStaticMeshComponent* 0x468
Cube UStaticMeshComponent* 0x470
PostProcess UPostProcessComponent* 0x478
Box UBoxComponent* 0x480
Podest UStaticMeshComponent* 0x488
B_MenuCamera UChildActorComponent* 0x490
Scene USceneComponent* 0x498
Head AB_SkinBodypart_C* 0x4a0
UpperBody AB_SkinBodypart_C* 0x4a8
LowerBody AB_SkinBodypart_C* 0x4b0
Hat AB_SkinItem_C* 0x4b8
RangedWeapon AB_SkinItem_C* 0x4c0
MeleeWeapon AB_SkinItem_C* 0x4c8
MouseDown bool 0x4d0
MousePosition int32_t 0x4d4